Tell me about your project and let's create something memorable.
Lyron Yves crafts refined audio for video games, films, and trailers. Fueled by a lifelong passion for soundtracks, I bring 15 years of experience to creating hand-crafted, identity-rich music that elevates your project's world.
Listen to a selection of recent client commissions initiated through this site.
Delivering immersive, high-end soundscapes for projects of any scale.
Trusted by game developers, filmmakers, and creative studios worldwide.
10 songs minimum
For special projects
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For over 15 years, I've worked at the intersection of narrative and sound, guided by the belief that audio is the heartbeat of immersion.
My journey began not in a studio, but in front of a screen—fascinated by how a simple melody could define a character or a texture could transform a scene. Today, I channel that lifelong passion into bespoke, identity-rich scores.
Whether shaping the subtle ambience of an open world or the thunderous impact of a cinematic trailer, my goal is to give your project a sonic fingerprint that is unmistakably yours.
Choosing a composer is a defining moment for your project. Music is one of the most vital tools a developer has to create compelling experiences that leave a lasting impression, and it's something you want to get right.
I believe that success comes from the synergy of working with partners who value originality and share a desire to craft brilliant, original work. If this resonates with you, I invite you to explore the portfolio. If you feel a connection to the sound, let's start a conversation.
My signature sound leans into deep ambient soundscapes, emotive minor keys, and resonant melodies that linger long after the game is turned off. At the same time, I can also be at home crafting bright, inviting compositions that draw players effortlessly into your world.
Backed by 15 years of work in Ableton and an extensive arsenal of industry-standard libraries and hardware, I ensure technical perfection aligns with your artistic vision, delivering refined assets that include seamless loops and FMOD/Wwise-ready stems—tailored specifically to your pipeline.
After reviewing your request, I will send you one or more initial sketches. Once you select a direction, we refine it through unlimited revisions until it perfectly matches your vision. Upon approval, you will receive the mastered files, along with stems and any format-specific exports you require.
Payments are securely processed via Stripe (worldwide cards are accepted, and PayPal in certain countries). For alternative methods such as direct wire transfer, crypto, or fractional payment plans for larger projects, please contact me directly.
Standard tier pricing is fixed. However, if your project falls outside standard parameters (such as very short loops or extensive full-game soundtracks), I'm happy to provide a custom quote tailored to your needs.
I prefer to prioritize craft over content creation, letting the music speak for itself. I encourage you to listen to the extensive portfolio on this site to determine if my work aligns with your project.
Yes. Refunds are available during the sketching phase. If none of the initial concepts align with your vision, you may withdraw for a full refund. However, I am confident we can find a direction we are both proud of.
While my signature style leans into textured, immersive soundscapes and emotive chords, I take pride in my versatility. I have a broad musical scope and can adapt to many genres, as you will find in my portfolio.
Revisions are unlimited. I am committed to working on the piece until you're completely satisfied, even if that requires adjustments weeks or months down the line.
I have been composing for 15 years, with the last decade dedicated specifically to video games and film. My focus has always been on how the right composition can immerse a player or viewer into a world.
Yes. You're granted full commercial rights and ownership of the final composition for use in your projects.
Standard delivery includes a full-length lossless .WAV file. Upon request, I also provide seamless loops and stems ready for implementation (FMOD/Wwise).
My primary focus is video game and film scoring. However, I also have extensive experience with trailers, brand advertisements, and ambient media installations.
The more detail, the better. Please include your project’s scope, the intended usage, the specific mood or emotion required, and any reference tracks. These details allow me to analyze your needs and provide the best possible result.
No. I do not use generative AI at any stage. Every piece is hand-crafted, ensuring artistic integrity and protecting you from the copyright complexities associated with AI-generated content.
Initial sketches are typically delivered within 48 hours. Once a concept is approved, the final polish and mastering generally take an additional 2 to 7 days.
I am a 28-year-old composer based in Spain. My work is informed by global travel and a lifelong study of soundtracks, constantly seeking new ways to expand my sonic fingerprint for games and cinema.
If commissions are paused, it means I'm at capacity with current projects. Spots typically reopen within 2 to 10 days. If you would like to be notified when I become available, feel free to reach out to join the queue.
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